Several months ago I shipped off an MRG2.2 to Mnemonic in the Ukraine. He said he wanted to do a few mods and some experimenting. Little did I know that he would put together a totally sweet augmented reality system, where the view inside the VR helmet combined the real world outside the helmet with computer generated interactive 3D objects. Interaction comes through a gyroscopic head tracker AND a Microsoft Kinect. I’ll let the video and the photos explain further:
and here’s what the modified MRG2.2 looks like from the inside and outside:
The Kinect is enabled through FAAST software from the University of Southern California MxR.