Around the World, Game Systems, Head Mounted Displays, Stereoscopic 3D, VR Companies
Forte VFX1 was the most advanced, complex and expensive consumer VR system that appeared on the market during VR craze in mid-nineties. Introduced in 1995, VFX1 was in the shops all around the world in 1996. [scrollGallery=id:1;] Hardware overview System consisted of:...
Head Mounted Displays, How-To; Teardowns; Tutorials, Stereoscopic 3D, VR Companies
1995 brought us the V6 head mounted display from Virtual Research, the successor to the excellent design of the VR-4. The V6 doubled the overall resolution while retaining the great optics, field of view, comfort, and ease of use originally found in the VR-4. In...
How-To; Teardowns; Tutorials, Stereoscopic 3D
If you’ve been into 3D still photos for a while, no doubt you’ve come to love StereoPhoto Maker, a great (free) Windows based tool for aligning, cropping, correcting and adjusting 3D digital pictures. But when you’re done fooling with the pixels, how...
And All That Hype, Stereoscopic 3D
3D is once again the rage. And with it comes an effluence of “new” technology to capture real world 3D. One such gadget was shown at the Maker Faire. From out of USC Film School comes a simple way to shoot 3D with a single DSLR (or any) camera....
How-To; Teardowns; Tutorials, Position Trackers, VR Companies
For many years, and perhaps still today, the Polhemus Fastrak was/is the reference standard for low lag, high accuracy six degrees of freedom (6DOF) tracking. Used extensively to track head mounted displays and data gloves, this magnetic tracker was used in most VPL...
Head Mounted Displays, How-To; Teardowns; Tutorials
Jeremy Oliver advises how to purchase LCD displays for your next homebrew VR helmet. (Hint: take all your optics to Montgomery Wards and try every TV and camcorder on the shelf!) Jeremy’s less than successful experience with Radio Shack suggests a big thumbs...
And All That Hype, VR Publications, Where Are They Now?
When did we first get a clue that VR might not fully live up to its promise? The National Academy of Science’s “Committee on Virtual Reality Research and Development” roster is a non-virtual who’s-who of the VR world circa 1994. They certainly...
Head Mounted Displays, On TV
Trust the folks at G4 to bring us the real scoop on state-of-the-art VR from the inventors of the assembly line, Ford Motor Company. G4’s reportage AND Ford’s VR applications are both impressive; both the MSM and GM/Chrysler have something to learn here....
And All That Hype, Head Mounted Displays, VR Publications, Where Are They Now?
VR today is like early TV: it suffers from the split personality of most start-up high-tech industries. At the one end is the top of the line research, carried out by institutions with no mandate to sell anything. At the other end, we have new hardware and software...
And All That Hype, Head Mounted Displays
Yes, I’ve heard rumors of bugs (lice) inside VR helmets (untrue!), but researchers in Spain are bloody Kafkaesque, putting virtual cockroaches all over the screens. They “got the bright idea to simulate hoards of cockroaches swarming over insect-phobic...
Game Systems, Head Mounted Displays, VR Companies, Where Are They Now?
Chris Hand from Leicester Polytechnic offers a delightful history of W Industries, the company who brought us the various Virtuality VR game systems. His history begins in the early 80’s and takes us only to early October of 1991, not long after the commercial...
And All That Hype, Game Systems, VR Companies, Where Are They Now?
From 1991 to 1996 W Industries Virtuality systems defined the image of VR in the location based entertainment arena. Here in the US, Horizon Entertainment was their sole distributor. W Industries was remarkably innovative with their use of technology, but their...
Head Mounted Displays, How-To; Teardowns; Tutorials
Build your own LEEP style wide field of view head mounted display optics. Check out the instruction video and parts list below. In the late 80’s and early 90’s wide field of view head mounted displays were all the rage; immersion was everything! The...