And All That Hype, Head Mounted Displays, VR Publications, Where Are They Now?
VR today is like early TV: it suffers from the split personality of most start-up high-tech industries. At the one end is the top of the line research, carried out by institutions with no mandate to sell anything. At the other end, we have new hardware and software...
And All That Hype, Head Mounted Displays
Yes, I’ve heard rumors of bugs (lice) inside VR helmets (untrue!), but researchers in Spain are bloody Kafkaesque, putting virtual cockroaches all over the screens. They “got the bright idea to simulate hoards of cockroaches swarming over insect-phobic...
Game Systems, Head Mounted Displays, VR Companies, Where Are They Now?
Chris Hand from Leicester Polytechnic offers a delightful history of W Industries, the company who brought us the various Virtuality VR game systems. His history begins in the early 80’s and takes us only to early October of 1991, not long after the commercial...
Head Mounted Displays, How-To; Teardowns; Tutorials
Build your own LEEP style wide field of view head mounted display optics. Check out the instruction video and parts list below. In the late 80’s and early 90’s wide field of view head mounted displays were all the rage; immersion was everything! The...
Around the World, Head Mounted Displays, How-To; Teardowns; Tutorials
For 150 years people have been free-viewing stereoscopic photos (and more recently videos) in a side by side cross-eyed format, where the left view is positioned to the right of the right view. You’re force to cross your eyes like an optical contortionist. For...
Around the World, Head Mounted Displays, VR Companies
USA and other western world faced consumer-focused Virtual Reality boom in late 80s and early 90s, accurately when USSR is fall apart. VR came to big industrial cities of post USSR later in 1995 – 1998, when VR hype slowly begin to fall down in USA. That was in a few...
And All That Hype, Head Mounted Displays, VR Companies, Where Are They Now?
Back when VR really had some cred, the Diaspar Virtual Reality Network hopped on the bandwagon. Imagine, if you will, a dial-up service with a feature list, every item containing the phrase “will be”, as in this feature will be available… but when?...
And All That Hype, Head Mounted Displays
So well you probably know that it is not a standard that new computers get shipped with VR headsets, although you might have believed that during the mid-90s VR craze. In 1995 many analysts – serious people – predicted that in 10 years most computers would...
Game Systems, Head Mounted Displays, VR Companies
I don’t really agree with the Virtual Boy being VR’s “nail in the coffin”. I think it was just one of many crappy products. Maybe it could have saved the VR hype for a while if it was a big success, but as it is it’s just one of the many...
Head Mounted Displays, VR Companies
Ah well, a review of the PT-01 from Optics 1 … Back in the days it was ridiculous expensive, like most of the VR stuff. The pros are that it is very light and optimized for mobile use, i love that it comes with a belt clip and can be driven by a common battery....
Game Systems, Head Mounted Displays
Nintendo’s 1995 Virtual Boy was a whole cartridge based game system inside a desktop-mounted-head stereoscopic immersive display. Designed by Gunpei Yokoi of Gameboy fame, and offered for $180 retail, the market was less than kind. It was withdrawn from the...
Game Systems, Head Mounted Displays, VR Companies
Jaron walks us through all eleven reasons, from Gates Envy to Movie Projectors. Strangely enough I agree! The Top Eleven Reasons VR Has Not Yet Become...
Head Mounted Displays, VR Companies
1995 Video of Virtual io’s I-Glasses. Virtual reality Head Mounted Display with headtracking. This was the first i-glasses version released and had much lower resolution than the i-glasses they sell today. Back in 1995 this was one of the first affordable home...